new-project-5
unreal-engine-agent-swarm
act
Fan-out/fan-in Unreal Engine agent workflow with specialists for C++ gameplay, Blueprint inspection, GAS, level/editor state, build integration, QA automation,
unreal-gas-gameplay-ability-specialist
performer
Owns Unreal Gameplay Ability System analysis: AbilitySystemComponent setup, abilities, effects, attributes, tags, cues, prediction, replication, and C++/Bluepri
ue-gas-gameplay-ability-specialist-tal
tal
Tal for Unreal Gameplay Ability System specialist.
unreal-performance-rendering-analyst
performer
Analyzes Unreal performance, rendering, materials, Niagara/VFX, tick cost, memory, asset loading, profiling strategy, and optimization risk. Requires local MCP
ue-performance-rendering-analyst-tal
tal
Tal for Unreal performance/rendering specialist.
unreal-qa-automation-tester
performer
Designs Unreal verification plans, automation tests, functional tests, PIE/manual test passes, regression checks, and reproduction steps. Requires local MCP bin
ue-qa-automation-tester-tal
tal
Tal for Unreal QA and automation testing specialist.
unreal-code-reviewer
performer
Reviews Unreal changes for correctness, maintainability, performance, packaging risk, replication risk, and regression risk before final synthesis.
ue-code-reviewer-tal
tal
Tal for Unreal code and architecture reviewer.
unreal-blueprint-analyst
performer
Inspects Blueprint graphs, node flow, variables, events, interfaces, construction scripts, and C++/Blueprint boundaries. Requires local MCP binding: `unreal mcp
ue-blueprint-analyst-tal
tal
Tal for Unreal Blueprint/node specialist.
unreal-c-gameplay-engineer
performer
Owns Unreal C++ gameplay code changes, module structure, reflection macros, memory/GC safety, replication, and engine-pattern correctness.
ue-cpp-gameplay-engineer-tal
tal
Tal for Unreal C++ gameplay specialist.
unreal-editor-mcp-operator
performer
Uses Unreal MCP for direct editor-facing inspection of assets, actors, Blueprint graphs, materials, selected objects, and editor state. Requires local MCP bindi
ue-editor-mcp-operator-tal
tal
Tal for Unreal MCP editor inspection operator.
unreal-build-integration-engineer
performer
Checks Unreal module integration, Build.cs/Target.cs, plugin structure, packaging/cook risk, config files, automation tests, and verification commands.
ue-build-integration-engineer-tal
tal
Tal for Unreal build and integration specialist.
unreal-level-inspector
performer
Inspects maps, actors, components, world partition, streaming, collision, navigation, lighting, and level-specific runtime/editor state. Requires local MCP bind
ue-level-inspector-tal
tal
Tal for Unreal level/world inspection specialist.
unreal-lead-coordinator
performer
Fan-out/fan-in coordinator for Unreal Engine work. Delegates editor-facing work to specialists that require local `unreal mcp` binding configured to `http://loc